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GeForce is a brand of graphics processing units (GPUs) designed by Nvidia and marketed for the performance market. As of the GeForce 40 series, there have been eighteen iterations of the design. The first GeForce products were discrete GPUs designed for add-on graphics boards, intended for the high-margin PC gaming market, and later diversification of the product line covered all tiers of the ...
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [2][3] The encoder is supported in many livestreaming and recording programs ...
A free and open-source graphics device driver is a software stack which controls computer-graphics hardware and supports graphics-rendering application programming interfaces (APIs) and is released under a free and open-source software license. Graphics device drivers are written for specific hardware to work within a specific operating system ...
GeForce 310 November 27, 2009 GT218 TSMC 40 nm 260 57 PCIe 2.0 x16 16:8:4 589 1402 1000 2.356 4.712 512 8 DDR2 64 44.8 30.5 OEM Card, similar to Geforce 210 GeForce 315 February 2010 GT216 486 100 48:16:4 475 1100 1580 3.8 7.6 512 12.6 DDR3 105.6 33 OEM Card, similar to Geforce GT220 GeForce GT 320 GT215 727 144 72:24:8 540 1302 4.32 12.96 1024
The GeForce 30 series is a suite of graphics processing units (GPUs) designed and marketed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3] Through Nvidia RTX, hardware -enabled real-time ...
Nvidia G-Sync. G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display 's refresh rate to adapt to the frame rate of the outputting device (graphics card / integrated ...
Nvidia also provided but stopped supporting an obfuscated open-source driver that only supports two-dimensional hardware acceleration and ships with the X.Org distribution. [159] The proprietary nature of Nvidia's drivers has generated dissatisfaction within free-software communities.
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