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  2. Vergence (optics) - Wikipedia

    en.wikipedia.org/wiki/Vergence_(optics)

    In ray tracing, the vergence can then be pictured as the angle between any two rays. For imaging or beams, the vergence is often described as the angle between the outermost rays in the bundle (marginal rays), at the edge (verge) of a cone of light, and the optical axis. This slope is typically measured in radians. Thus, in this case the ...

  3. Underwater acoustics - Wikipedia

    en.wikipedia.org/wiki/Underwater_acoustics

    Underwater acoustics (also known as hydroacoustics) is the study of the propagation of sound in water and the interaction of the mechanical waves that constitute sound with the water, its contents and its boundaries. The water may be in the ocean, a lake, a river or a tank. Typical frequencies associated with underwater acoustics are between 10 ...

  4. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    Path tracing, occasionally referred to as Monte Carlo ray tracing, renders a 3D scene by randomly tracing samples of possible light paths. Repeated sampling of any given pixel will eventually cause the average of the samples to converge on the correct solution of the rendering equation , making it one of the most physically accurate 3D graphics ...

  5. Optical path length - Wikipedia

    en.wikipedia.org/wiki/Optical_path_length

    Optical path length. In optics, optical path length ( OPL, denoted Λ in equations), also known as optical length or optical distance, is the length that light needs to travel through a vacuum to create the same phase difference as it would have when traveling through a given medium. It is calculated by taking the product of the geometric ...

  6. Light - Wikipedia

    en.wikipedia.org/wiki/Light

    In physics, the term "light" may refer more broadly to electromagnetic radiation of any wavelength, whether visible or not. [4] [5] In this sense, gamma rays, X-rays, microwaves and radio waves are also light. The primary properties of light are intensity, propagation direction, frequency or wavelength spectrum, and polarization.

  7. Gaussian optics - Wikipedia

    en.wikipedia.org/wiki/Gaussian_optics

    Gaussian optics is a technique in geometrical optics that describes the behaviour of light rays in optical systems by using the paraxial approximation, in which only rays which make small angles with the optical axis of the system are considered. [1] In this approximation, trigonometric functions can be expressed as linear functions of the angles.

  8. Paraxial approximation - Wikipedia

    en.wikipedia.org/wiki/Paraxial_approximation

    In geometric optics, the paraxial approximation is a small-angle approximation used in Gaussian optics and ray tracing of light through an optical system (such as a lens ). [1] [2] A paraxial ray is a ray that makes a small angle ( θ) to the optical axis of the system, and lies close to the axis throughout the system. [1]

  9. Ray marching - Wikipedia

    en.wikipedia.org/wiki/Ray_marching

    Ray marching is also used in physics simulations as an alternative to ray tracing where analytic solutions of the trajectories of light or sound waves are solved. Ray marching for computer graphics often takes advantage of SDFs to determine a maximum safe step-size, while this is less common in physics simulations a similar adaptive step method ...