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Earth-4 is the graphics engine used in Earth 2160. It is a 3D engine developed to make a highly detailed environment and AI. It also has a hardware version that supports pyrotechnic and lighting effects. It was developed by Mariusz Szaflik. The game uses the Earth-4 engine, which uses a T&L rendering module supporting pixel shading and bone ...
They were inspired by the space-based 4x game Stellaris, which included the construction of Dyson spheres as part of its gameplay, and had thought about a game concept of building a Dyson sphere piece by piece. When the film The Wandering Earth was released in early 2019, the two decided the time was right to start development in earnest on ...
Desktop search product with Outlook plugin and limited support for other formats via IFilters, uses Lucene search engine. Proprietary (14-day trial) [7] Nepomuk: Linux: Open-source semantic desktop search tool for Linux. Has been replaced by Baloo in KDE Applications from release 4.13 onward. License SA 3.0 and the GNU Free Documentation ...
Chinese search engine giant Baidu on Friday unveiled an upgraded version of its artificial intelligence (AI) model, Ernie 4.0 Turbo, as it seeks to maintain its position in China's competitive AI ...
Gecko (software) Gecko (stylized as ɢecko) is a browser engine developed by Mozilla. It is used in the Firefox browser, the Thunderbird email client, and many other projects. Gecko is designed to support open Internet standards, and is used by different applications to display web pages and, in some cases, an application's user interface ...
Captain Earth ( Japanese: キャプテン・アース, Hepburn: Kyaputen Āsu) is a Japanese anime television series produced by Bones, directed by Takuya Igarashi and written by Yōji Enokido. It was broadcast for twenty-five episodes in Japan on MBS from April to September 2014. The series follows high-school student Daichi Manatsu who starts ...
Website. livecode .com. Influenced by. HyperTalk. LiveCode (formerly Revolution and MetaCard [3]) is a cross-platform [4] rapid application development runtime system inspired by HyperCard. It features the LiveCode Script (formerly MetaTalk) programming language which belongs to the family of xTalk scripting languages like HyperCard 's HyperTalk.
The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series.The engine was originally based on id Tech 3.Aside from Infinity Ward, the engine is also used by other Activision studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon Studios, and Raven Software.