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Stanley's Sticker Stories. April 21, 1996. Early Learning House [1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning ...
Freddi Fish. Freddi Fish and the Case of the Missing Kelp Seeds. Freddi Fish 2: The Case of the Haunted Schoolhouse. Freddi Fish 3: The Case of the Stolen Conch Shell. Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch. Freddi Fish 5: The Case of the Creature of Coral Cove. Fritz and Chesster.
Category:Mathematics fiction books. Category. : Mathematics fiction books. These mathematical fiction novels and other fiction books have some elements of mathematics, or feature real or fictional mathematicians. Frequently these books use narrative devices to explore mathematical topics.
Sideways Arithmetic From Wayside School is a children's novel by Louis Sachar in the Wayside School series. The book contains mathematical and logic puzzles for the reader to solve, presented as what The New Yorker called "absurdist math problems." [1] The problems are interspersed with characteristically quirky stories about the students at ...
In a village high in the Himalayas, twenty-four priceless treasures have been stolen. An elder of the village calls the ClueFinders to help uncover the treasures and the thief's identity. Many, including the elder's pessimistic apprentice, believe the Yeti is behind the theft. However, the clues all point in different directions and it appears ...
Science Verse. Math Curse is a children's picture book written by Jon Scieszka and illustrated by Lane Smith. Published in 1995 through Viking Press, the book tells the story of a student who is cursed by the manner in which mathematics is connected to everyday life. In 2009, a film based on the book was released by Weston Woods Studios, Inc.
Martin Gardner (October 21, 1914 – May 22, 2010) was an American popular mathematics and popular science writer with interests also encompassing magic, scientific skepticism, micromagic, philosophy, religion, and literature – especially the writings of Lewis Carroll, L. Frank Baum, and G. K. Chesterton. [4] [5] He was a leading authority on ...
Josephus problem. In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. Such games are used to pick out a person from a group, e.g. eeny, meeny, miny, moe . A drawing for the Josephus problem sequence for 500 people and skipping value of 6.