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  2. Circuit breaker design pattern - Wikipedia

    en.wikipedia.org/wiki/Circuit_breaker_design_pattern

    Circuit breaker design pattern. Circuit breaker is a design pattern used in software development. It is used to detect failures and encapsulates the logic of preventing a failure from constantly recurring, during maintenance, temporary external system failure or unexpected system difficulties. Circuit breaker pattern prevents cascading failures ...

  3. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    Application-programming interfaces enable scripting in Visual Basic and C programming. solidThinking (solidThinking) is a 3D solid/surface modeling and rendering suite which features a construction tree method of development. The tree is the "history" of the model construction process and allows real-time updates when modifications are made to ...

  4. HandBrake - Wikipedia

    en.wikipedia.org/wiki/HandBrake

    HandBrake is a free and open-source transcoder for digital video files. It was originally developed in 2003 by Eric Petit to make ripping DVDs to a data storage device easier. [3] HandBrake's backend contains comparatively little original code; the program is an integration of many third-party audio and video libraries, both codecs (such as ...

  5. Giuliani loses New York law license after backing Trump's ...

    www.aol.com/news/giuliani-loses-york-law-license...

    July 2, 2024 at 11:18 AM. WASHINGTON (Reuters) - Rudy Giuliani lost his New York law license on Tuesday, after a state appeals court found he had lied in arguing that the 2020 presidential ...

  6. Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Breakpoint

    In software development, a breakpoint is an intentional stopping or pausing place in a program, put in place for debugging purposes. It is also sometimes simply referred to as a pause . More generally, a breakpoint is a means of acquiring knowledge about a program during its execution. During the interruption, the programmer inspects the test ...

  7. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    v. t. e. Coding conventions are a set of guidelines for a specific programming language that recommend programming style, practices, and methods for each aspect of a program written in that language. These conventions usually cover file organization, indentation, comments, declarations, statements, white space, naming conventions, programming ...

  8. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data.

  9. List of Atari, Inc. games (1972–1984) - Wikipedia

    en.wikipedia.org/wiki/List_of_Atari,_Inc._games...

    Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.