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  2. Entity Culling Fabric/Forge - Minecraft Mods - CurseForge

    www.curseforge.com/minecraft/mc-mods/entityculling

    This mod utilizes your other CPU cores/threads to do really quick path-tracing from your camera to all block/-entities to determine rather they are visible or not. During the rendering, the not visible ones will be skipped the same way entities behind you are.

  3. Entity Culling - Minecraft Mods - CurseForge

    www.curseforge.com/minecraft/mc-mods/entity-culling

    Entity Culling is a client-side performance mod which aims to skip rendering of hidden (tile-)entities. In vanilla it just renders all (tile-)entities which are in the field of view of the player. This means there may be hundreds of (tile-)entities eating your fps while you can't even see them because they are hidden behind a wall.

  4. Entity Culling Fabric/Forge - Files - Minecraft Mods - CurseForge

    www.curseforge.com/minecraft/mc-mods/entityculling/files

    Using async path-tracing to hide Tiles/Entities that are not visible.

  5. Download Entity Culling - Minecraft Mods & Modpacks - CurseForge

    www.curseforge.com/minecraft/mc-mods/entity-culling/download

    Entity Culling is a client-side performance mod which aims to skip rendering of hidden (tile-)entities. In vanilla it just renders all (tile-)entities which are in the field of view of the player. This means there may be hundreds of (tile-)entities eating your fps while you can't even see them because they are hidden behind a wall.

  6. Entity Culling - Files - Minecraft Mods - CurseForge

    www.curseforge.com/minecraft/mc-mods/entity-culling/files

    Entity Culling. CurseForge - a world of endless gaming possibilities for modders and gamers alike. Download the best mods and addons! © 2024 Overwolf.

  7. Install Entity Culling Fabric/Forge - Minecraft Mods & Modpacks...

    www.curseforge.com/minecraft/mc-mods/entityculling/install

    This mod utilizes your other CPU cores/threads to do really quick path-tracing from your camera to all block/-entities to determine rather they are visible or not. During the rendering, the not visible ones will be skipped the same way entities behind you are.

  8. Brute force Rendering Culling - Minecraft Mods - CurseForge

    www.curseforge.com/minecraft/mc-mods/brute-force-rendering-culling

    It's designed to alleviate the problem of decreased rendering efficiency due to excessive blocks and entities in later stages of mod packs. It can achieve some frame rate improvements in environments with many occlusions, but no significant frame rate boost is observed in open vistas.

  9. EntityCulling Unofficial - Minecraft Mods - CurseForge

    www.curseforge.com/minecraft/mc-mods/entityculling-unofficial

    This mod improves performance by using asynchronous calculations to determine obstructed entities and tile entities, in order to prevent them from rendering. What this means in practice is that entities and tiles that you cannot see, will not waste precious FPS by being rendered regardless.

  10. Embeddium++ - Minecraft Mods - CurseForge

    www.curseforge.com/minecraft/mc-mods/embeddiumplus

    The best complement for embeddium, giving it some extras in performance and game quality. Provides a bunch of options to speed up your FPS, like fast models, entity distance culling, font shadows toggle, JEI hiding and more.

  11. [EMF] Entity Model Features [Fabric & Forge] - CurseForge

    www.curseforge.com/minecraft/mc-mods/entity-model-features

    Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). It's designed for anyone who wants to use the CEM resource pack features but to use mods such as Sodium, Continuity or ETF.