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  2. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) designed and marketed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3] Through Nvidia RTX, hardware -enabled real-time ...

  3. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    The GPUs of the GeForce 20 series were the first of Nvidia's RTX line of hardware.. Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video ...

  4. GeForce 20 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_20_series

    GeForce 20 series. The GeForce 20 series is a family of graphics processing units developed by Nvidia. [8] Serving as the successor to the GeForce 10 series, [9] the line started shipping on September 20, 2018, [10] and after several editions, on July 2, 2019, the GeForce RTX Super line of cards was announced. [11]

  5. NVIDIA RTX 3080 review: A huge leap for 4K gaming and ray tracing

    www.aol.com/news/nvidia-rtx-3080-review-ray...

    NVIDIA spent the past two years selling the idea of real-time ray tracing.And I mean, really selling it. There was the slick Star Wars demo that showed where the technology could lead. There were ...

  6. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    All cards have a PCIe 2.0 x16 Bus interface. The base requirement for Vulkan 1.0 in terms of hardware features was OpenGL ES 3.1 which is a subset of OpenGL 4.3, which is supported on all Fermi and newer cards. Memory bandwidths stated in the following table refer to Nvidia reference designs.

  7. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    The ray tracing algorithm solves the rendering problem in a different way. In each step, it finds all intersections of a ray with a set of relevant primitives of the scene. Both approaches have their own benefits and drawbacks. Rasterization can be performed using devices based on a stream computing model, one triangle at the time, and access ...

  8. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia. It is named after the prominent mathematician and computer scientist Alan Turing. The architecture was first introduced in August 2018 at SIGGRAPH 2018 in the workstation-oriented Quadro RTX cards, [2] and one week later at Gamescom in consumer ...

  9. GeForce 40 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_40_series

    The GeForce 40 series is the latest family of consumer-level graphics processing units developed by Nvidia, succeeding the GeForce 30 series. The series was announced on September 20, 2022, at the GPU Technology Conference (GTC) 2022 event. The RTX 4090 was released as the first model of the series on October 12, 2022, launched for $1,599 US ...

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