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Generator (computer programming) In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop. All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.
SWIG. The Simplified Wrapper and Interface Generator ( SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme.
Any textual language. DMS Software Reengineering Toolkit. Several code generation DSLs (attribute grammars, tree patterns, source-to-source rewrites) Active. DSLs represented as abstract syntax trees. DSL instance. Well-formed output language code fragments. Any programming language (proven for C, C++, Java, C#, PHP, COBOL) gSOAP.
In general, a syntax and semantic analyzer tries to retrieve the structure of the program from the source code, while a code generator uses this structural information (e.g., data types) to produce code. In other words, the former adds information while the latter loses some of the information.
In computing, code generation denotes software techniques or systems that generate program code which may then be used independently of the generator system in a runtime environment. Specific articles: Code generation (compiler), a mechanism to produce the executable form of computer programs, such as machine code, in some automatic manner
Guile. Emacs Lisp. JavaScript and some dialects, e.g., JScript. Lua (embedded in many games) OpenCL (extension of C and C++ to use the GPU and parallel extensions of the CPU) OptimJ (extension of Java with language support for writing optimization models and powerful abstractions for bulk data processing) Perl.
to be able to generate Visual Studio IDE input files; capable of producing executable and linkable binary libraries (static and shared) to be able to run build-time code generators; separate source/build file trees; system checks and introspection (similar to Autotools): what system could and could not do; automatically scan C/C++ deps; cross ...
In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for the ...