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  2. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  3. Ray transfer matrix analysis - Wikipedia

    en.wikipedia.org/wiki/Ray_transfer_matrix_analysis

    The ray tracing technique is based on two reference planes, called the input and output planes, each perpendicular to the optical axis of the system. At any point along the optical train an optical axis is defined corresponding to a central ray; that central ray is propagated to define the optical axis further in the optical train which need ...

  4. Geometrical optics - Wikipedia

    en.wikipedia.org/wiki/Geometrical_optics

    Geometrical optics. Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances. The simplifying assumptions of geometrical optics include that light rays:

  5. Ray tracing (physics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(physics)

    Ray tracing (physics) In physics, ray tracing is a method for calculating the path of waves or particles through a system with regions of varying propagation velocity, absorption characteristics, and reflecting surfaces. Under these circumstances, wavefronts may bend, change direction, or reflect off surfaces, complicating analysis.

  6. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    The approximation of a normal distribution with a Monte Carlo method. Monte Carlo methods, or Monte Carlo experiments, are a broad class of computational algorithms that rely on repeated random sampling to obtain numerical results. The underlying concept is to use randomness to solve problems that might be deterministic in principle.

  7. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    In optics, a ray is an idealized geometrical model of light or other electromagnetic radiation, obtained by choosing a curve that is perpendicular to the wavefronts of the actual light, and that points in the direction of energy flow. [1] [2] Rays are used to model the propagation of light through an optical system, by dividing the real light ...

  8. Optica Optics Software - Wikipedia

    en.wikipedia.org/wiki/Optica_Optics_Software

    Optica Optics Software. Optica is an optical design program used for the design and analysis of both imaging and illumination systems. [1] It works by ray tracing the propagation of rays through an optical system. It performs polarization ray-tracing, non-sequential ray-tracing, energy calculations, and optimization of optical systems in three ...

  9. Photopia Optical Design Software - Wikipedia

    en.wikipedia.org/wiki/Photopia_Optical_Design...

    www .ltioptics .com /Photopia /overview .html. Photopia Optical Design Software ( Photopia) is a commercial optical engineering ray-tracing software program for the design and analysis of non-imaging optical systems. Photopia is written and distributed by LTI Optics, LLC (formerly Lighting Technologies, Inc.) and was first released in 1996.