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  2. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    List of ray tracing software. Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software. Software.

  3. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  4. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    DirectX Raytracing ( DXR) is a feature introduced in Microsoft 's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018. It requires an AMD Radeon RX 6000 series, AMD Radeon RX 7000 series, Intel Arc A series, or Nvidia GeForce 20, 30, or 40 ...

  5. Minecraft's ray-tracing beta arrives on PC this week - AOL

    www.aol.com/news/minecraft-raytracing-update...

    Minecraft will still retain its blocky aesthetic, but it’ll look breathtaking as it does. Minecraft's ray-tracing beta arrives on PC this week Skip to main content

  6. Reyes rendering - Wikipedia

    en.wikipedia.org/wiki/Reyes_rendering

    This meant that ray tracing a photo-realistic scene would take tens or hundreds of hours per frame. Algorithms such as Reyes which didn't generally ray trace run much faster with almost photo-realistic results. Speed: Rendering a two-hour movie at 24 frames per second in one year allows 3 minutes rendering time per frame, on average.

  7. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility in the level of detail and functionality available, they also operate at different levels of computational demand and complexity. Graphics artists can choose from a variety of light sources ...

  8. Zephyr (operating system) - Wikipedia

    en.wikipedia.org/wiki/Zephyr_(operating_system)

    Zephyr. Zephyr ( / ˈzɛf ər /) is a small real-time operating system (RTOS) [7] for connected, resource-constrained and embedded devices (with an emphasis on microcontrollers) supporting multiple architectures and released under the Apache License 2.0. Zephyr includes a kernel, and all components and libraries, device drivers, protocol stacks ...

  9. Radiance (software) - Wikipedia

    en.wikipedia.org/wiki/Radiance_(software)

    It uses ray tracing to perform all lighting calculations, accelerated by the use of an octree data structure. It pioneered the concept of high-dynamic-range imaging , where light levels are (theoretically) open-ended values instead of a decimal proportion of a maximum (e.g. 0.0 to 1.0) or integer fraction of a maximum (0 to 255 / 255).