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  2. ISO/IEC 7810 - Wikipedia

    en.wikipedia.org/wiki/ISO/IEC_7810

    ISO / IEC 7810 sizes. Most banking cards and ID cards. Size may also be referred to as CR-80 or TD1 . Older-style ID cards. Visas. All card sizes have a thickness of 760 ± 80 μm, i.e. minimum 0.68 millimetres (0.027 in) and maximum 0.84 millimetres (0.033 in). The standard defines both metric and imperial measurements, noting that: [ 4]

  3. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    The interlaced ( i or I) mode produced visible flickering of finer details, eventually fixable by use of scan doubler devices and VGA monitors. 720×480i/576i maximum. Typically 640×400i/512i or 640×200/256 NI, and 320×200/256 NI for games. 720.

  4. Aspect ratio (image) - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio_(image)

    The aspect ratio of an image is the ratio of its width to its height. It is expressed as two numbers separated by a colon, width:height. Common aspect ratios are 1.85:1 and 2.40:1 in cinematography, 4:3 and 16:9 in television, and 3:2 in still photography .

  5. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...

  6. Pixel aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Pixel_aspect_ratio

    The pixel aspect ratio support is also required to display, without distortion, legacy digital images from computer standards and video-games what existed in the 80s. In that generation, square pixels were too expensive to produce, so machines and video cards like the SNES, CGA, EGA, Hercules, C64, MSX, PC-88, X68000 etc had non-square pixels. [1]

  7. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    This minimal amount of information translates to a much smaller [13] file size compared to large raster images which are defined pixel by pixel. This said, a vector graphic with a small file size is often said to lack detail compared with a real-world photo. Correspondingly, one can infinitely zoom in on e.g., a circle arc, and it remains smooth.

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