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  2. Circuit breaker design pattern - Wikipedia

    en.wikipedia.org/wiki/Circuit_breaker_design_pattern

    Circuit breaker is a design pattern used in software development. It is used to detect failures and encapsulates the logic of preventing a failure from constantly recurring, during maintenance, temporary external system failure or unexpected system difficulties. Circuit breaker pattern prevents cascading failures particularly in distributed ...

  3. Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Breakpoint

    In software development, a breakpoint is an intentional stopping or pausing place in a program, put in place for debugging purposes. It is also sometimes simply referred to as a pause . More generally, a breakpoint is a means of acquiring knowledge about a program during its execution. During the interruption, the programmer inspects the test ...

  4. Software fault tolerance - Wikipedia

    en.wikipedia.org/wiki/Software_Fault_Tolerance

    Fault-tolerant software has the ability to satisfy requirements despite failures. [1] [2] Following design pattern s should be combined together to make the system more fault tolerant: retry, fallback, timeout, circuit breaker, and bulkhead pattern.

  5. Code reuse - Wikipedia

    en.wikipedia.org/wiki/Code_reuse

    In software development (and computer programming in general), code reuse, also called software reuse, is the use of existing software, or software knowledge, to build new software, [1] [2] : 7 following the reusability principles . Code reuse may be achieved by different ways depending on a complexity of a programming language chosen and range ...

  6. The Code-Breakers - Wikipedia

    en.wikipedia.org/wiki/The_Code-Breakers

    The Code-Breakers. The Code-Breakers is a two-part (2x22') BBC World documentary on free open-source software (FOSS) and computer programming that started on BBC World TV on 10 May 2006. It investigates how poor countries are using FOSS applications for economic development, and includes stories and interviews from around the world.

  7. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  8. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is often the first written by a student of a new programming language, but such a program can also be used as a sanity check to ensure that the computer software intended to compile or run source code is correctly installed, and that its operator understands how to use it.

  9. Linear code sequence and jump - Wikipedia

    en.wikipedia.org/wiki/Linear_code_sequence_and_jump

    Linear code sequence and jump. Linear code sequence and jump ( LCSAJ ), in the broad sense, is a software analysis method used to identify structural units in code under test. Its primary use is with dynamic software analysis to help answer the question "How much testing is enough?".