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  2. Ray tracing (physics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(physics)

    Ray tracing (physics) In physics, ray tracing is a method for calculating the path of waves or particles through a system with regions of varying propagation velocity, absorption characteristics, and reflecting surfaces. Under these circumstances, wavefronts may bend, change direction, or reflect off surfaces, complicating analysis.

  3. Ray transfer matrix analysis - Wikipedia

    en.wikipedia.org/wiki/Ray_transfer_matrix_analysis

    For example, if there is free space between the two planes, the ray transfer matrix is given by: = [], where d is the separation distance (measured along the optical axis) between the two reference planes.

  4. Plücker coordinates - Wikipedia

    en.wikipedia.org/wiki/Plücker_coordinates

    In geometry, Plücker coordinates, introduced by Julius Plücker in the 19th century, are a way to assign six homogeneous coordinates to each line in projective 3-space, ⁠ ⁠. Because they satisfy a quadratic constraint, they establish a one-to-one correspondence between the 4-dimensional space of lines in ⁠ ⁠ and points on a quadric in ...

  5. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  6. Line–sphere intersection - Wikipedia

    en.wikipedia.org/wiki/Line–sphere_intersection

    In analytic geometry, a line and a sphere can intersect in three ways: Intersection in two points. Methods for distinguishing these cases, and determining the coordinates for the points in the latter cases, are useful in a number of circumstances. For example, it is a common calculation to perform during ray tracing.

  7. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    In optics, a ray is an idealized geometrical model of light or other electromagnetic radiation, obtained by choosing a curve that is perpendicular to the wavefronts of the actual light, and that points in the direction of energy flow. [1] [2] Rays are used to model the propagation of light through an optical system, by dividing the real light ...

  8. Paraxial approximation - Wikipedia

    en.wikipedia.org/wiki/Paraxial_approximation

    A paraxial ray is a ray that makes a small angle ( θ) to the optical axis of the system, and lies close to the axis throughout the system. [1] Generally, this allows three important approximations (for θ in radians) for calculation of the ray's path, namely: [1] The paraxial approximation is used in Gaussian optics and first-order ray tracing ...

  9. Curve sketching - Wikipedia

    en.wikipedia.org/wiki/Curve_sketching

    In geometry, curve sketching (or curve tracing) are techniques for producing a rough idea of overall shape of a plane curve given its equation, without computing the large numbers of points required for a detailed plot. It is an application of the theory of curves to find their main features.