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  2. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    e. Game theory is the study of mathematical models of strategic interactions. [1] It has applications in many fields of social science, used extensively in economics as well as in logic, systems science and computer science. [2] Initially game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly ...

  3. Foldit - Wikipedia

    en.wikipedia.org/wiki/Foldit

    Foldit. Foldit is an online puzzle video game about protein folding. It is part of an experimental research project developed by the University of Washington, Center for Game Science, in collaboration with the UW Department of Biochemistry. The objective of Foldit is to fold the structures of selected proteins as perfectly as possible, using ...

  4. Artificial life - Wikipedia

    en.wikipedia.org/wiki/Artificial_life

    Artificial life ( ALife or A-Life) is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry. [1] The discipline was named by Christopher Langton, an American theoretical biologist, in 1986. [2]

  5. Life simulation game - Wikipedia

    en.wikipedia.org/wiki/Life_simulation_game

    v. t. e. Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game ...

  6. Biological computing - Wikipedia

    en.wikipedia.org/wiki/Biological_computing

    For the analysis of computation in natural organisms, see Biological computation. Biological computers use biologically derived molecules — such as DNA and/or proteins — to perform digital or real computations . The development of biocomputers has been made possible by the expanding new science of nanobiotechnology.

  7. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    Conway's Game of Life. The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2] [3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...

  8. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  9. Evolutionary game theory - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_game_theory

    Evolutionary game theory (EGT) is the application of game theory to evolving populations in biology. It defines a framework of contests, strategies, and analytics into which Darwinian competition can be modelled.