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  2. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    XNA Game Studio 3.0 (for Visual Studio 2008 or the free Visual C# 2008 Express Edition) allows production of games targeting the Zune platform and adds Xbox Live community support. It was released on October 30, 2008, and supported C# 3.0, LINQ and most versions of Visual Studio 2008. XNA Game Studio 4.0 was released on September 16, 2010. [19]

  3. Microsoft XNA Game Studio - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA_Game_Studio

    XNA Game Studio 3.0 (for Visual Studio 2008 or the free Visual C# 2008 Express Edition) allows production of games targeting the Zune platform and adds Xbox Live community support. A beta of the toolset was released in September 2008. The final release was released on October 30, 2008.

  4. Microsoft Visual Studio Express - Wikipedia

    en.wikipedia.org/.../Microsoft_Visual_Studio_Express

    Visual C# Express is a free, lightweight, integrated development environment (IDE) designed for novice developers, students and hobbyists to create applications and (when combined with the XNA Game Studio) video games for Windows, Xbox 360 and Zune.

  5. MonoDevelop - Wikipedia

    en.wikipedia.org/wiki/MonoDevelop

    MonoDevelop (also known as Xamarin Studio) was an open-source integrated development environment for Linux, macOS, [ 5] and Windows. [ 6] Its primary focus is development of projects that use Mono and .NET Framework. MonoDevelop integrates features similar to those of NetBeans and Microsoft Visual Studio, such as automatic code completion ...

  6. Microsoft Foundation Class Library - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Foundation_Class...

    Microsoft Foundation Class Library. Microsoft Foundation Class Library (MFC) is a C++ object-oriented library for developing desktop applications for Windows . MFC was introduced by Microsoft in 1992 and quickly gained widespread use. While Microsoft has introduced alternative application frameworks since then, MFC remains widely used.

  7. Xbox Development Kit - Wikipedia

    en.wikipedia.org/wiki/Xbox_Development_Kit

    Xbox Development Kit (XDK) The Xbox Development Kit (XDK) is a software development kit created by Microsoft used to write software for the 2001 Xbox gaming system. The XDK includes libraries, a compiler, and various tools used to create software for the Xbox. The XDK has the option to integrate itself into Microsoft Visual Studio 2002 or 2003.

  8. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [14]On November 18, 2015, the project "Visual Studio Code - Open Source" (also known as "Code - OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  9. MonoGame - Wikipedia

    en.wikipedia.org/wiki/MonoGame

    MonoGame is a derivative of XNA Touch (September 2009) started by Jose Antonio Farias and Silver Sprite by Bill Reiss. [citation needed] The first official release of MonoGame was version 2.0 with a downloadable version 0.7 that was available from CodePlex. These early versions only supported 2D sprite-based games. The last official 2D-only ...

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