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Mouse Trap (originally Mouse Trap Game) is a board game first published by Ideal in 1963 for two to four players. It is one of the first mass-produced three-dimensional board games. [1][2] Players at first cooperate to build a working mouse trap in the style of a Rube Goldberg machine. Then, players turn against each other to trap opponents' mouse-shaped game pieces.
Cayley's mousetrap. Mousetrap is the name of a game introduced by the English mathematician Arthur Cayley. In the game, cards numbered through ("say thirteen" in Cayley's original article) are shuffled to place them in some random permutation and are arranged in a circle with their faces up. Then, starting with the first card, the player begins ...
The inspiration for these contraptions, however, is the British cartoonist W. Heath Robinson. The Incredible Machine is a series of video games in which players create a series of Rube Goldberg devices. The board game Mouse Trap has been referred to as an early practical example of such a contraption.
Mouse Trap is a maze video game developed by Exidy and released in arcades in 1981. It is similar to Pac-Man, with the main character replaced by a mouse, the dots with cheese, the ghosts with cats, and the energizers with bones.
A mousetrap car is a small vehicle whose only source of motive power is a mousetrap. Variations include the use of multiple traps, or very big rat traps, for added power. Mousetrap cars are often used in physics or other physical science classes to help students build problem-solving skills, develop spatial awareness, learn to budget time, and ...
5. Have fun playing! This slime works best when played with on a placemat or other non-porous surface (it may be hard to clean off of porous surfaces like thick carpets).
The Mousetrap is a murder mystery play by Agatha Christie. The play opened in London's West End in 1952 and ran continuously until 16 March 2020, when the stage performances had to be temporarily discontinued during the COVID-19 pandemic.
Mouse Trap is a platform game written by Dave Mann (using the pseudonym Chris Robson) and published by Tynesoft in 1986 for the Acorn Electron and BBC Micro home computers. [1] One year later the game was released for the Atari 8-bit computers, [2] Atari ST, Amiga, and Commodore 64 .
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