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  2. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  3. Ray tracing (physics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(physics)

    Ray tracing (physics) In physics, ray tracing is a method for calculating the path of waves or particles through a system with regions of varying propagation velocity, absorption characteristics, and reflecting surfaces. Under these circumstances, wavefronts may bend, change direction, or reflect off surfaces, complicating analysis.

  4. Ray transfer matrix analysis - Wikipedia

    en.wikipedia.org/wiki/Ray_transfer_matrix_analysis

    The ray tracing technique is based on two reference planes, called the input and output planes, each perpendicular to the optical axis of the system. At any point along the optical train an optical axis is defined corresponding to a central ray; that central ray is propagated to define the optical axis further in the optical train which need ...

  5. Rendering equation - Wikipedia

    en.wikipedia.org/wiki/Rendering_equation

    The rendering equation describes the total amount of light emitted from a point x along a particular viewing direction, given a function for incoming light and a BRDF. In computer graphics, the rendering equation is an integral equation in which the equilibrium radiance leaving a point is given as the sum of emitted plus reflected radiance ...

  6. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    Point in polygon. In computational geometry, the point-in-polygon ( PIP) problem asks whether a given point in the plane lies inside, outside, or on the boundary of a polygon. It is a special case of point location problems and finds applications in areas that deal with processing geometrical data, such as computer graphics, computer vision ...

  7. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    The principal ray or chief ray (sometimes known as the b ray) in an optical system is the meridional ray that starts at an edge of an object and passes through the center of the aperture stop. [5] [8] [7] The distance between the chief ray (or an extension of it for a virtual image) and the optical axis at an image location defines the size of ...

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