24/7 Pet Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  3. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    List of ray tracing software. Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software. Software.

  4. Ray casting - Wikipedia

    en.wikipedia.org/wiki/Ray_casting

    Ray-cast image of idealized universal joint with shadow. Ray casting is the methodological basis for 3D CAD/CAM solid modeling and image rendering. It is essentially the same as ray tracing for computer graphics where virtual light rays are "cast" or "traced" on their path from the focal point of a camera through each pixel in the camera sensor to determine what is visible along the ray in the ...

  5. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    Möller–Trumbore intersection algorithm. The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    An image created by using POV-Ray 3.6. Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. [citation needed] The resulting image is referred to as a rendering. Multiple models can be defined in a scene file containing objects in a strictly ...

  7. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    The ray tracing algorithm solves the rendering problem in a different way. In each step, it finds all intersections of a ray with a set of relevant primitives of the scene. Both approaches have their own benefits and drawbacks. Rasterization can be performed using devices based on a stream computing model, one triangle at the time, and access ...

  8. Slab method - Wikipedia

    en.wikipedia.org/wiki/Slab_method

    Slab method. In computer graphics, the slab method is an algorithm used to solve the ray-box intersection problem in case of an axis-aligned bounding box (AABB), i.e. to determine the intersection points between a ray and the box. Due to its efficient nature, that can allow for a branch -free implementation, it is widely used in computer ...

  9. Radiosity (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Radiosity_(computer_graphics)

    The Cornell box, rendered with and without radiosity by BMRT. In 3D computer graphics, radiosity is an application of the finite element method to solving the rendering equation for scenes with surfaces that reflect light diffusely. Unlike rendering methods that use Monte Carlo algorithms (such as path tracing ), which handle all types of light ...