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  2. Earth 2160 - Wikipedia

    en.wikipedia.org/wiki/Earth_2160

    Earth-4 is the graphics engine used in Earth 2160. It is a 3D engine developed to make a highly detailed environment and AI. It also has a hardware version that supports pyrotechnic and lighting effects. It was developed by Mariusz Szaflik. The game uses the Earth-4 engine, which uses a T&L rendering module supporting pixel shading and bone ...

  3. Driver (series) - Wikipedia

    en.wikipedia.org/wiki/Driver_(series)

    December 2014. Driver is a video game series developed by Reflections Interactive (now Ubisoft Reflections ), and originally published by GT Interactive, later by Infogrames/Atari and now by Ubisoft. The gameplay consists of a mixture of action-adventure and driving in open world environments. Since the series began in 1999, there have been ...

  4. Dave the Diver - Wikipedia

    en.wikipedia.org/wiki/Dave_the_Diver

    Dave the Diver, in which players control the eponymous Dave, is a game with a pixel art aesthetic [6] that is divided into two main gameplay styles; diving into the sea during the day and running a sushi restaurant in the evening. Twice per in-game day, with the option to dive again during the evening unlocked later on in the game, [7] players ...

  5. Chrysler 1.8, 2.0 & 2.4 engine - Wikipedia

    en.wikipedia.org/wiki/Chrysler_1.8,_2.0_&_2.4_engine

    Chrysler World engine. The Chrysler 1.8, 2.0, and 2.4 are inline-4 engines designed originally for the Dodge and Plymouth Neon compact car. These engines were loosely based on their predecessors, the Chrysler 2.2 & 2.5 engine, sharing the same 87.5 mm (3.44 in) bore. The engine was developed by Chrysler with input from the Chrysler-Lamborghini ...

  6. AOL Mail

    mail.aol.com

    You can find instant answers on our AOL Mail help page. Should you need additional assistance we have experts available around the clock at 800-730-2563.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Proprietary, GPL-3.0-or-later (version 1 [4] and 2 [5]) Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of Newton's physics code id Tech 0 Wolfenstein 3D engine: C: 1992 Yes 2.5D Windows, Linux, macOS

  8. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE (Almost Native Graphics Layer Engine) is an open source, cross-platform graphics engine abstraction layer developed by Google. ANGLE translates OpenGL ES 2/3 calls to DirectX 9, 11, OpenGL or Vulkan API calls.

  9. Mazda6 - Wikipedia

    en.wikipedia.org/wiki/Mazda6

    In the US domestic market a 3.0 L Duratec 30 V6 engine was also available with a five-speed manual or five-speed automatic (with a sequential-automatic option, dubbed the "5-Speed Sport AT"). [11] European and Australian versions also feature a four-cylinder turbodiesel that comes with a six-speed manual transmission and produces significantly ...