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  2. Empire Earth II - Wikipedia

    en.wikipedia.org/wiki/Empire_Earth_II

    Empire Earth II is a real-time strategy video game developed by Mad Doc Software and published by Vivendi Universal Games and their subsidiary Sierra Entertainment on April 26, 2005. [2] It is a sequel to Empire Earth, which was developed by the now-defunct Stainless Steel Studios. The game features 15 epochs, 14 different civilizations [3] and ...

  3. Empire Earth - Wikipedia

    en.wikipedia.org/wiki/Empire_Earth

    Empire Earth. Empire Earth is a series of real-time strategy video games developed by Stainless Steel Studios and Mad Doc Software, and published by Sierra Entertainment. The games in the series are historical RTS games that are similar to Age of Empires. [ 2] Rick Goodman, who designed Empire Earth and Empires: Dawn of the Modern World, was ...

  4. Empire Earth III - Wikipedia

    en.wikipedia.org/wiki/Empire_Earth_III

    Mode (s) Single-player, multiplayer. Empire Earth III is a real-time strategy video game developed by Mad Doc Software and published by Sierra Entertainment, released on November 6, 2007. [1] [2] [3] It is the last installment of the Empire Earth series . Empire Earth III contains five epochs, fewer than other games in the series but covering ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Proprietary, GPL-3.0-or-later (version 1 [4] and 2 [5]) Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of Newton's physics code id Tech 0 Wolfenstein 3D engine: C: 1992 Yes 2.5D Windows, Linux, macOS

  6. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code, also commonly referred to as VS Code, [10] is a source-code editor developed by Microsoft for Windows, Linux, macOS and web browsers. [ 11 ] [ 12 ] Features include support for debugging , syntax highlighting , intelligent code completion , snippets , code refactoring , and embedded version control with Git .

  7. Chrysler 1.8, 2.0 & 2.4 engine - Wikipedia

    en.wikipedia.org/wiki/Chrysler_1.8,_2.0_&_2.4_engine

    Chrysler World engine. The Chrysler 1.8, 2.0, and 2.4 are inline-4 engines designed originally for the Dodge and Plymouth Neon compact car. These engines were loosely based on their predecessors, the Chrysler 2.2 & 2.5 engine, sharing the same 87.5 mm (3.44 in) bore. The engine was developed by Chrysler with input from the Chrysler-Lamborghini ...

  8. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    IW (game engine) The lighting, shadow, and texture streaming of the engine's 4.0 version can be seen in this screenshot, taken from the multiplayer mode of Call of Duty: Modern Warfare 2. The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series. The engine was originally based on id Tech 3.

  9. Titan (game engine) - Wikipedia

    en.wikipedia.org/wiki/Titan_(game_engine)

    Game engine. Website. Tilted Mill Entertainment web site. Titan is a game engine developed by Stainless Steel Studios used in the real-time strategy genre. It was mainly used as a PC game engine in the early 2000s. The engine was used in Stainless Steel Studio's early games, such as Empire Earth and Empires: Dawn of the Modern World .

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    earth engine code editor platform 4 in 3 0 2 win64 download