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Google Earth. Google Earth is a computer program that renders a 3D representation of Earth based primarily on satellite imagery. The program maps the Earth by superimposing satellite images, aerial photography, and GIS data onto a 3D globe, allowing users to see cities and landscapes from various angles. Users can explore the globe by entering ...
Outerra is a Slovak computer software company best known for its middleware 3D planetary graphics engine, called Outerra engine, in development since 2008. The engine renders high-quality terrain, terrain texturing, flora and water flow normal maps using relatively sparse and highly compressed data through fractal processing and other types of procedural generation.
Java. Type. Ajax framework. License. Apache License 2.0. Website. www .gwtproject .org. Google Web Toolkit ( GWT / ˈɡwɪt / ), or GWT Web Toolkit, [1] is an open-source set of tools that allows web developers to create and maintain JavaScript front-end applications in Java. It is licensed under Apache License 2.0.
Blockly. Blockly is a client-side library for the programming language JavaScript for creating block-based visual programming languages (VPLs) and editors. A project of Google, it is free and open-source software released under the Apache License 2.0. [2] It typically runs in a web browser, and visually resembles the language Scratch .
The article "Google Earth Engine" provides a fairly concise description of from where, and for what, the engine was created. As a whole, the article is a good description of the purpose and the history, and compared to the previous pages, the content level has greatly increased.
List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...
Apart from the original engine that spawned every process from scratch, American fuzzy lop offers the default engine that relies heavily on the fork system call. [33] [27] This can further be sped up by leveraging LLVM deferred fork server mode or the similar persistent mode, but this comes at the cost of having to modify the tested program. [34]
Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.