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  2. The Design of Everyday Things - Wikipedia

    en.wikipedia.org/wiki/The_Design_of_Everyday_Things

    The Design of Everyday Things is a best-selling [1] book by cognitive scientist and usability engineer Donald Norman. Originally published in 1988 with the title The Psychology of Everyday Things, it is often referred to by the initialisms POET and DOET. A new preface was added in 2002 and a revised and expanded edition was published in 2013. [2]

  3. Designing Your Life - Wikipedia

    en.wikipedia.org/wiki/Designing_Your_Life

    Designing Your Life. Designing Your Life: How to Build a Well-Lived, Joyful Life is a book by Bill Burnett and Dave Evans that aims to help readers organize themselves through journaling and design thinking. The New York Times best-selling book was published in 2016 by Knopf Doubleday Publishing Group and utilizes a series of exercises ...

  4. Book design - Wikipedia

    en.wikipedia.org/wiki/Book_design

    Book design is the art of incorporating the content, style, format, design, and sequence of the various components and elements of a book into a coherent unit. In the words of renowned typographer Jan Tschichold (1902–1974), book design, "though largely forgotten today, [relies upon] methods and rules upon which it is impossible to improve ...

  5. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...

  6. List of works on intelligent design - Wikipedia

    en.wikipedia.org/wiki/List_of_works_on...

    Percival Davis and Dean H. Kenyon Of Pandas and People: The Central Question of Biological Origins 1989 (2nd edition 1993) ISBN 0-914513-40-0. William A. Dembski. Intelligent Design: The Bridge Between Science & Theology, InterVarsity Press 1999. ISBN 0-8308-1581-3. William A. Dembski, James M. Kushiner.

  7. How to Design Programs - Wikipedia

    en.wikipedia.org/wiki/How_to_Design_Programs

    How to Design Programs ( HtDP) is a textbook by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, and Shriram Krishnamurthi on the systematic design of computer programs. MIT Press published the first edition in 2001, and the second edition in 2018, which is freely available online and in print. The book introduces the concept of a ...

  8. Graphic design - Wikipedia

    en.wikipedia.org/wiki/Graphic_design

    Graphic design is a profession, [ 2] academic discipline [ 3][ 4][ 5] and applied art whose activity consists in projecting visual communications intended to transmit specific messages to social groups, with specific objectives. [ 6] Graphic design is an interdisciplinary branch of design [ 1] and of the fine arts.

  9. Design - Wikipedia

    en.wikipedia.org/wiki/Design

    A design is the concept of or proposal for an object, process, or system. The word, design, refers to something that is or has been intentionally created by a thinking agent, although it is sometimes used to refer to the inherent nature of something – its design. The verb to design expresses the process of developing a design.

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