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  2. Traveling merchant re-roll - Terraria Community Forums

    forums.terraria.org/index.php?threads/traveling-merchant-re-roll.133363

    Next to the Traveling merchant shop gui there is a dice button that allows you to re-roll the shop to get new stuff: A re-roll costs 2 gold and increases for 1 extra gold each time it is used, this resets back to 2 gold when the npc leaves and comesback. This initial price increases to 3 gold and 1 gold and 50 silver each time it is used when ...

  3. NPCs & Enemies Making the Traveling Merchant Appear More Often or...

    forums.terraria.org/index.php?threads/making-the-traveling-merchant-appear...

    1. Guaranteed Arrival After 7 Days of Not Showing Up Should the Traveling Merchant fails to show up for the past 7 Terrarian days or 1 Terrarian week, on the 8th day, the Traveling Merchant is guaranteed to show up at 6 AM anywhere near your Town NPC residents. This way, the Traveling Merchant is guaranteed to spawn when 1 in-game Terraria week ...

  4. Switch - Infinitely spawning Traveling Merchant - Terraria...

    forums.terraria.org/index.php?threads/infinitely-spawning-traveling-merchant...

    Jan 9, 2022. #1. If you pause time in journey mode right when the Traveling Merchant arrives, he will continually respawn when killed with new items for sale. I have a video of it but I am having a hard time figuring out how to attach it. I marked it as high priority because this can be exploited to get all of the Traveling Merchant’s wares ...

  5. Items - Traveling Merchant's Phone Number - Terraria Community...

    forums.terraria.org/index.php?threads/traveling-merchants-phone-number-call...

    - Traveling Merchant Phone Number --The Merchant and Traveling Merchant are old friends. A nd he will drop the Traveling Merchant's Phone Number when he dies.-You can use this Phone Number to summon the Traveling Merchant. But if you do, he will be disgusted with you, and his prices will be 20% higher.

  6. **REPORTED** - Traveling merchant isn't leaving - Terraria...

    forums.terraria.org/index.php?threads/traveling-merchant-isnt-leaving.92900

    1) The Traveling Merchant is present in the world. Time is frozen at this point. 2) I'm on a fishing quest spree where I continually go to the Angler, find the fish of the day, catch that fish, release it from my inventory to catch it again so I can do some Research and Duplication on the fish, and get my reward.

  7. Traveling Merchant Summon Item - Terraria Community Forums

    forums.terraria.org/index.php?threads/traveling-merchant-summon-item.127624

    Terrarian. Sep 2, 2023. #1. I'm sure we've all been there waiting for the traveling merchant to travel to us, just to not have the item we needed. Causing you to wait several more days for another one just for a chance to get the merchant to sell you the item you need again. Recently the Peddler's Satchel has helped this process by adding ...

  8. PC - Merchant not sellling the stopwatch - Terraria Community...

    forums.terraria.org/index.php?threads/merchant-not-sellling-the-stopwatch.110444

    I have been on an expert mode/medium core world for well over 200 IRL hours and the traveling merchant has never sold a stopwatch every time I have checked. It's difficult to have this dialogue, because something being "too this" or "too that" is subjective, it'll almost always be subjective. What I can say however, is that Terraria is a rare ...

  9. NPCs & Enemies - Traveling Merchant Spawn Condition | Terraria...

    forums.terraria.org/index.php?threads/traveling-merchant-spawn-condition.63073

    Nov 2, 2017. #5. Lord Garak said: Currently the Merchant has a 25% chance to arrive each day. A day in Terraria is 24 minutes long. So, the player is guaranteed a reroll, as it were, for the items they desire from him every 96 minutes (possibly 24 less depending on how you count his visits into the calculations).

  10. NPCs & Enemies - Ways of making increasing rate of traveling...

    forums.terraria.org/index.php?threads/ways-of-making-increasing-rate-of...

    Seriously, it’s supposedly around a 20% of him spawning, but it never happens. What if there was a permanent consumable that increased the spawn rate to 50% chance a day? Something obtainable late pre-hardmode specifically. I’m not sure what exactly it would be, but this is a rough idea

  11. Weapons & Equip A turret that kills the traveling merchant

    forums.terraria.org/.../a-turret-that-kills-the-traveling-merchant.134606

    So like they should add a turet you could place down in your town and will automatically shoot at the traveling merchant if hes close by. After you place it down you have to fill it with bullets. To fill it you just open it like a chest and put them inside. I think this would make a great...