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  2. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    OptiX. Nvidia OptiX ( OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks.

  3. Relativistic mechanics - Wikipedia

    en.wikipedia.org/wiki/Relativistic_mechanics

    In physics, relativistic mechanics refers to mechanics compatible with special relativity (SR) and general relativity (GR). It provides a non- quantum mechanical description of a system of particles, or of a fluid, in cases where the velocities of moving objects are comparable to the speed of light c. As a result, classical mechanics is ...

  4. Jones calculus - Wikipedia

    en.wikipedia.org/wiki/Jones_calculus

    Jones calculus. In optics, polarized light can be described using the Jones calculus, [1] invented by R. C. Jones in 1941. Polarized light is represented by a Jones vector, and linear optical elements are represented by Jones matrices. When light crosses an optical element the resulting polarization of the emerging light is found by taking the ...

  5. Reciprocity (electromagnetism) - Wikipedia

    en.wikipedia.org/wiki/Reciprocity_(electromagnetism)

    e. In classical electromagnetism, reciprocity refers to a variety of related theorems involving the interchange of time- harmonic electric current densities (sources) and the resulting electromagnetic fields in Maxwell's equations for time-invariant linear media under certain constraints. Reciprocity is closely related to the concept of ...

  6. Gamma-ray burst - Wikipedia

    en.wikipedia.org/wiki/Gamma-ray_burst

    The similarities between the two events, in terms of gamma ray, optical, and x-ray emissions, as well as to the nature of the associated host galaxies, are "striking", suggesting the two separate events may both be the result of the merger of neutron stars, and both may be a kilonova, which may be more common in the universe than previously ...

  7. Optical path length - Wikipedia

    en.wikipedia.org/wiki/Optical_path_length

    Optical path length. In optics, optical path length ( OPL, denoted Λ in equations), also known as optical length or optical distance, is the length that light needs to travel through a vacuum to create the same phase difference as it would have when traveling through a given medium. It is calculated by taking the product of the geometric ...

  8. Optical lens design - Wikipedia

    en.wikipedia.org/wiki/Optical_lens_design

    Optical lens design is the process of designing a lens to meet a set of performance requirements and constraints, including cost and manufacturing limitations. Parameters include surface profile types (spherical, aspheric, holographic, diffractive, etc.), as well as radius of curvature, distance to the next surface, material type and optionally tilt and decenter.

  9. Lagrange invariant - Wikipedia

    en.wikipedia.org/wiki/Lagrange_invariant

    In optics the Lagrange invariant is a measure of the light propagating through an optical system. It is defined by. where y and u are the marginal ray height and angle respectively, and ȳ and ū are the chief ray height and angle. n is the ambient refractive index. In order to reduce confusion with other quantities, the symbol Ж may be used ...