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  2. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    Order of operations. In mathematicsand computer programming, the order of operationsis a collection of rules that reflect conventions about which operations to perform first in order to evaluate a given mathematical expression. These rules are formalized with a ranking of the operations. The rank of an operation is called its precedence, and an ...

  3. Fraction - Wikipedia

    en.wikipedia.org/wiki/Fraction

    A simple fraction (also known as a common fraction or vulgar fraction, where vulgar is Latin for "common") is a rational number written as a / b or ⁠ ⁠, where a and b are both integers. [9] As with other fractions, the denominator ( b) cannot be zero. Examples include ⁠ 1 2 ⁠, − ⁠ 8 5 ⁠, ⁠ −8 5 ⁠, and ⁠ 8 −5 ⁠.

  4. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    e. Multiplication (often denoted by the cross symbol ×, by the mid-line dot operator ⋅, by juxtaposition, or, on computers, by an asterisk *) is one of the four elementary mathematical operations of arithmetic, with the other ones being addition, subtraction, and division. The result of a multiplication operation is called a product .

  5. Calculator input methods - Wikipedia

    en.wikipedia.org/wiki/Calculator_input_methods

    Calculator input methods. There are various ways in which calculators interpret keystrokes. These can be categorized into two main types: On a single-step or immediate-execution calculator, the user presses a key for each operation, calculating all the intermediate results, before the final value is shown. [1] [2] [3]

  6. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    Product (mathematics) In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors. For example, 21 is the product of 3 and 7 (the result of multiplication), and is the product of and (indicating that the two factors should be multiplied together).

  7. Calculator - Wikipedia

    en.wikipedia.org/wiki/Calculator

    Pascal's calculator could add and subtract two numbers directly and thus, if the tedium could be borne, multiply and divide by repetition. Schickard's machine, constructed several decades earlier, used a clever set of mechanised multiplication tables to ease the process of multiplication and division with the adding machine as a means of ...

  8. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  9. Fixed-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_arithmetic

    A fixed-point representation of a fractional number is essentially an integer that is to be implicitly multiplied by a fixed scaling factor. For example, the value 1.23 can be stored in a variable as the integer value 1230 with implicit scaling factor of 1/1000 (meaning that the last 3 decimal digits are implicitly assumed to be a decimal fraction), and the value 1 230 000 can be represented ...

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