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The LOGO Board Game is for 2 to 6 players (or teams) aged 12 and up. Players travel round the board of purple, yellow, green, and red spaces, based on correctly answered questions, until they reach the winning zone in the center. The questions are based on logos, products and packaging of well-known brands. There are three types of question card:
Mode (s) Single-player. Wordle is a web-based word game created and developed by Welsh software engineer Josh Wardle. Players have six attempts to guess a five-letter word, with feedback given for each guess in the form of coloured tiles indicating when letters match or occupy the correct position. Wordle has a single daily solution, with all ...
Eye Guess is an American game show created by Bob Stewart and hosted by Bill Cullen that aired on NBC from January 3, 1966, to September 26, 1969. [1] The game combined a general knowledge quiz with a Concentration-style memory element, in which the answers were shown to the players and their recall of their positions was tested.
What's The Saying is a fun and challenging game that will put your brain to work. The object of the game is to match a common phrase with an accompanying coded image. These will test even the most ...
Get the Picture is a children's game show that aired from March 18 to December 6, 1991, with repeats until March 13, 1993 on Nickelodeon. Hosted by Mike O'Malley, the show featured two teams answering questions and playing games for the opportunity to guess a hidden picture on a giant screen made up of 16 smaller screens.
To play Cranium, players form teams and start on the beginning spot of a long track that goes around the game board. At the start of a team's turn, the team to their right selects a card and reads the task to them. If the task is completed successfully, the team rolls a colored die, and moves to the next spot that matches the color rolled.
A German rebus, circa 1620. A rebus ( / ˈriːbəs / REE-bəss) is a puzzle device that combines the use of illustrated pictures with individual letters to depict words or phrases. For example: the word "been" might be depicted by a rebus showing an illustrated bumblebee next to a plus sign (+) and the letter "n".
In game theory, " guess 2 3 of the average " is a game that explores how a player’s strategic reasoning process takes into account the mental process of others in the game. [1] In this game, players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player (s) who select a number closest to ...