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  2. Nvidia System Tools - Wikipedia

    en.wikipedia.org/wiki/Nvidia_System_Tools

    NVIDIA System Tools (previously called nTune) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS. Additionally, System Tools has a feature that automatically adjusts settings and ...

  3. Control Panel (Windows) - Wikipedia

    en.wikipedia.org/wiki/Control_Panel_(Windows)

    Control Panel (Windows) Control Panel is a component of Microsoft Windows that provides the ability to view and change system settings. It consists of a set of applets that include adding or removing hardware and software, controlling user accounts, changing accessibility options, and accessing networking settings.

  4. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    GeForce is a brand of graphics processing units (GPUs) designed by Nvidia and marketed for the performance market. As of the GeForce 40 series, there have been eighteen iterations of the design. The first GeForce products were discrete GPUs designed for add-on graphics boards, intended for the high-margin PC gaming market, and later diversification of the product line covered all tiers of the ...

  5. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus. Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics ...

  6. Nvidia - Wikipedia

    en.wikipedia.org/wiki/Nvidia

    Nvidia's first graphics accelerator product, the NV1, was optimized for processing quadrilateral primitives (forward texture mapping) instead of the triangle primitives preferred by its competitors. [34] Then Microsoft introduced the DirectX platform, refused to support any other graphics software, [37] and also announced that its graphics software (Direct3D) would support only triangles. [34 ...

  7. Graphics Device Interface - Wikipedia

    en.wikipedia.org/wiki/Graphics_Device_Interface

    The Graphics Device Interface (GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers. It was superseded by DirectDraw API and later Direct2D API. [citation needed] Windows apps use Windows API to interact with GDI, for such tasks as ...

  8. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...

  9. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) designed and marketed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3] Through Nvidia RTX, hardware -enabled real-time ...

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