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  2. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    v. t. e. In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  3. List of video game console palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_console...

    List of video game console palettes. This is a full list of color palettes for notable video game console hardware. For each unique palette, an image color test chart and sample image (original True color version follows) rendered with that palette (without dithering unless otherwise noted) are given. The test chart shows the full 8-bit, 256 ...

  4. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Texture atlas. In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  5. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    In video games this type of projection is somewhat rare, but has become more common in recent years in browser-based gaming with the advent of Flash and HTML5 Canvas, as these support vector graphics natively. An earlier example for the personal computer is Starglider (1986). Vector game can also refer to a video game that uses a vector ...

  6. Category:Video games with digitized sprites - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Digitized sprites were used in various video games during the late 1980s to 1990s, but fell out of favour when textured 3D graphics became more common, though some voxel figures are also based on photographic renderings of actors. These sprites are directly based on captured images of actors or models portraying the game characters.

  7. Blood (video game) - Wikipedia

    en.wikipedia.org/wiki/Blood_(video_game)

    Mode (s) Single-player, multiplayer. Blood is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and developed using Ken Silverman ’s Build engine. The shareware version was released for MS-DOS on March 7, 1997, [1] while the full version was later released on May 21 in North America, [2 ...

  8. 8-Bit Theater - Wikipedia

    en.wikipedia.org/wiki/8-Bit_Theater

    Genre (s) Sprite comic, fantasy, comedy, parody. 8-Bit Theater is a sprite comic, meaning the art is mainly taken from pre-existing video game assets, created by Brian Clevinger that ran from 2001 to 2010 and consisting of 1,225 pages. The webcomic was, at times, one of the most popular webcomics, and the most popular sprite comic.

  9. OpenGameArt.org - Wikipedia

    en.wikipedia.org/wiki/OpenGameArt.org

    Open Game Art is a media repository intended for use with free and open source software video game projects, offering open content assets. Its purpose is to allow developers to easily replace programmer art with high-quality, freely licensed artwork. [1] [2] It accepts both 2D and 3D art, as well as sound effects and music, unlike similar ...