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  2. Circuit breaker design pattern - Wikipedia

    en.wikipedia.org/wiki/Circuit_breaker_design_pattern

    Circuit breaker design pattern. Circuit breaker is a design pattern used in software development. It is used to detect failures and encapsulates the logic of preventing a failure from constantly recurring, during maintenance, temporary external system failure or unexpected system difficulties. Circuit breaker pattern prevents cascading failures ...

  3. Obfuscation (software) - Wikipedia

    en.wikipedia.org/wiki/Obfuscation_(software)

    Obfuscation (software) In software development, obfuscation is the act of creating source or machine code that is difficult for humans or computers to understand. Like obfuscation in natural language, it may use needlessly roundabout expressions to compose statements. Programmers may deliberately obfuscate code to conceal its purpose ( security ...

  4. Single-line diagram - Wikipedia

    en.wikipedia.org/wiki/Single-line_diagram

    In power engineering, a single-line diagram ( SLD ), also sometimes called one-line diagram, is a simplest symbolic representation of an electric power system. [ 1][ 2] A single line in the diagram typically corresponds to more than one physical conductor: in a direct current system the line includes the supply and return paths, in a three ...

  5. Software fault tolerance - Wikipedia

    en.wikipedia.org/wiki/Software_Fault_Tolerance

    Software fault tolerance. Software fault tolerance is the ability of computer software to continue its normal operation despite the presence of system or hardware faults. Fault-tolerant software has the ability to satisfy requirements despite failures. [ 1][ 2] Following design patterns should be combined together to make the system more fault ...

  6. Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Breakpoint

    In software development, a breakpoint is an intentional stopping or pausing place in a program, put in place for debugging purposes. It is also sometimes simply referred to as a pause . More generally, a breakpoint is a means of acquiring knowledge about a program during its execution. During the interruption, the programmer inspects the test ...

  7. HandBrake - Wikipedia

    en.wikipedia.org/wiki/HandBrake

    HandBrake's backend contains comparatively little original code; the program is an integration of many third-party audio and video libraries, both codecs (such as FFmpeg, x264, and x265) and other components such as video deinterlacers (referred to as "filters").

  8. Heartbeat (computing) - Wikipedia

    en.wikipedia.org/wiki/Heartbeat_(computing)

    Heartbeat (computing) In computer science, a heartbeat is a periodic signal generated by hardware or software to indicate normal operation or to synchronize other parts of a computer system. [1] [2] Heartbeat mechanism is one of the common techniques in mission critical systems for providing high availability and fault tolerance of network ...

  9. Operating system - Wikipedia

    en.wikipedia.org/wiki/Operating_system

    An operating system ( OS) is system software that manages computer hardware and software resources, and provides common services for computer programs . Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, peripherals, and ...