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  2. Google Earth - Wikipedia

    en.wikipedia.org/wiki/Google_Earth

    Google Earth. Google Earth is a computer program that renders a 3D representation of Earth based primarily on satellite imagery. The program maps the Earth by superimposing satellite images, aerial photography, and GIS data onto a 3D globe, allowing users to see cities and landscapes from various angles. Users can explore the globe by entering ...

  3. Brian McClendon - Wikipedia

    en.wikipedia.org/wiki/Brian_McClendon

    Brian A McClendon (born 1964) is an American software executive, engineer, and inventor. [1] He was a co-founder and angel investor in Keyhole, Inc., a geospatial data visualization company that was purchased by Google in 2004 [2] [3] to produce Google Earth. Keyhole itself was spun off from another company called Intrinsic Graphics, of which ...

  4. Rebecca Moore (scientist) - Wikipedia

    en.wikipedia.org/wiki/Rebecca_Moore_(scientist)

    Rebecca Moore (scientist) Rebecca Moore in 2016, wearing her Rachel Carson Award medal. Rebecca Moore (born 1955) [1] is an American software engineer, director of Google Earth, and director and founder of the Google Earth Outreach and Google Earth Engine computer mapping projects. [2]

  5. American Fuzzy Lop (software) - Wikipedia

    en.wikipedia.org/wiki/American_Fuzzy_Lop_(software)

    Apart from the original engine that spawned every process from scratch, American fuzzy lop offers the default engine that relies heavily on the fork system call. [33] [27] This can further be sped up by leveraging LLVM deferred fork server mode or the similar persistent mode, but this comes at the cost of having to modify the tested program. [34]

  6. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash is a side-scrolling music platforming game series developed by Robert Topala. The game was released on 13 August 2013 on iOS and Android, and the Windows and macOS versions on 22 December 2014. In Geometry Dash, players control the movement of an icon and navigate music-based levels while avoiding obstacles such as spikes.

  7. Outerra - Wikipedia

    en.wikipedia.org/wiki/Outerra

    Outerra is a Slovak computer software company best known for its middleware 3D planetary graphics engine, called Outerra engine, in development since 2008. The engine renders high-quality terrain, terrain texturing, flora and water flow normal maps using relatively sparse and highly compressed data through fractal processing and other types of procedural generation.

  8. GNUstep - Wikipedia

    en.wikipedia.org/wiki/GNUstep

    GNUstep's backend provides a small set of functions used by the user interface library to interface to the actual windowing system. It also has a rendering engine which emulates common Postscript functions. The package gnustep-back provides the following backends: cairo – default backend using the Cairo 2D graphics library.

  9. Talk:Google Earth Engine - Wikipedia

    en.wikipedia.org/wiki/Talk:Google_Earth_Engine

    The article "Google Earth Engine" provides a fairly concise description of from where, and for what, the engine was created. As a whole, the article is a good description of the purpose and the history, and compared to the previous pages, the content level has greatly increased.