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  2. Turtle Beach Corporation - Wikipedia

    en.wikipedia.org/wiki/Turtle_Beach_Corporation

    It is considered one of the leading gaming audio brands. Gaming headsets have been Turtle Beach's primary product offering since around 2005. It initially began releasing headsets for PCs and consoles of that generation including the Xbox 360, Wii, and the PlayStation 3. The early models were often given the Ear Force branding with a letter or ...

  3. Take 20% Off Raycon Earbuds, Headphones and Speakers ... - AOL

    www.aol.com/entertainment/20-off-raycon-earbuds...

    These Basic Earbuds. The Work Earbuds Classic. Raycon. For everyday wear that’s easy to take in and out, these buds are the perfect pick! See it! Get The Work Earbuds Classic (originally $120 ...

  4. YouTube critics ask US to probe video site's 'living room ...

    www.aol.com/news/youtube-critics-ask-us-probe...

    June 12, 2024 at 10:25 AM. By Jody Godoy. (Reuters) - Tech and competition watchdog groups have called on the U.S. Department of Justice to probe YouTube, saying the video-streaming platform could ...

  5. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  6. Second generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Second_generation_of_video...

    In the history of video games, the second-generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable platforms of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 ...

  7. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    e. In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics ' PC Engine (known as the TurboGrafx-16 in North America). Though NEC released the first console of this era, sales were mostly dominated by the ...

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