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  2. itch.io - Wikipedia

    en.wikipedia.org/wiki/Itch.io

    itch.io (stylized in all lowercase) is a website for users to host, sell and download indie video games, indie role-playing games, game assets, comics, zines and music. Launched in March 2013 by Leaf Corcoran, the service hosts over 700,000 products as of April 2023. Itch.io allows users to host game jams, events where participants have limited ...

  3. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    Korean. Japanese. License. Proprietary. Website. gamemaker .io. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation ...

  4. Twine (software) - Wikipedia

    en.wikipedia.org/wiki/Twine_(software)

    Game engine, electronic publishing tool. License. GPL v3 [ 4] Website. twinery .org. As of. 2024-07-10. Twine is a free open-source tool created by Chris Klimas for making interactive fiction and hypertext fiction in the form of web pages. It is available on Mac OS X, Windows, and Linux.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: Yes 2D

  7. Alexey Pajitnov - Wikipedia

    en.wikipedia.org/wiki/Alexey_Pajitnov

    Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Soviet (now Russian) computer engineer and video game designer who lives in the United States. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences). [3]

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