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Mouse Trap (originally Mouse Trap Game) is a board game first published by Ideal in 1963 for two to four players. It is one of the first mass-produced three-dimensional board games. [1] [2] Players at first cooperate to build a working mouse trap in the style of a Rube Goldberg machine. Then, players turn against each other to trap opponents ...
Mouse Trap is a platform game written by Dave Mann (using the pseudonym Chris Robson) and published by Tynesoft in 1986 for the Acorn Electron and BBC Micro home computers. One year later the game was released for the Atari 8-bit computers , [2] Atari ST , Amiga , and Commodore 64 .
Cayley's mousetrap. Mousetrap is the name of a game introduced by the English mathematician Arthur Cayley. In the game, cards numbered through ("say thirteen" in Cayley's original article) are shuffled to place them in some random permutation and are arranged in a circle with their faces up. Then, starting with the first card, the player begins ...
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A mousetrap is a specialized type of animal trap designed primarily to catch and, usually, kill mice. Mousetraps are usually set in an indoor location where there is a suspected infestation of rodents. Larger traps are designed to catch other species of animals, such as rats, squirrels, and other small rodents.
Player character in the first Xbox Live Arcade game developed in China. The Mouse Mouse Trap: Player character in the 1981 Pac-Man clone by Exidy. Can transform into a dog by eating a bone. The Mouse Rodent's Revenge: Player character who must avoid cats while trapping them with moveable blocks. Tilo Ghost of a Tale
Mouse Trap is a maze video game developed by Exidy and released in arcades in 1981. It is similar to Pac-Man, with the main character replaced by a mouse, the dots with cheese, the ghosts with cats, and the energizers with bones. After collecting a bone, pressing a button turns the mouse into a dog for a brief period of time.
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