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The GeForce 16 series is a series of graphics processing units developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series, aims to cover the entry-level to mid-range market, not addressed by the latter. As a result, the media have mainly ...
The Turing microarchitecture combines multiple types of specialized processor core, and enables an implementation of limited real-time ray tracing. This is accelerated by the use of new RT (ray-tracing) cores, which are designed to process quadtrees and spherical hierarchies, and speed up collision tests with individual triangles.
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [2] [3]
List of ray tracing software. Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software. Software.
Nvidia NVDEC. Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK.
Graphics Launch Market Chipset Code name Device ID RAMDAC clock () Pixel pipelines Shader model (vertex/pixel) API support Memory bandwidth ()DVMT ()Hardware acceleration Direct3D
In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...
Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ