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  2. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5] It is cross-platform, supporting Windows, Linux, macOS, Android ...

  3. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Cross-platform: List: Proprietary: Jake2: Java: Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from ...

  5. Java Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Native_Interface

    Java Native Interface. In software design, the Java Native Interface ( JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages ...

  6. List of JVM languages - Wikipedia

    en.wikipedia.org/wiki/List_of_JVM_languages

    Noop, a language built with testability as a major focus. Pizza, a superset of Java with function pointers and algebraic data types. Pnuts. Processing, a visualization and animation language and framework based on Java with a Java-like syntax. Prompto, a language "designed to create business applications in the cloud".

  7. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    The Java language is typically compiled to run on a VM that is part of the Java platform. The Java virtual machine (Java VM, JVM) is a CPU implemented in software, which runs all Java code. This enables the same code to run on all systems that implement a JVM. Java software can be executed by a hardware-based Java processor. This is used mostly ...

  8. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  9. Java (software platform) - Wikipedia

    en.wikipedia.org/wiki/Java_(software_platform)

    Java Platform, Standard Edition (Java SE) is a computing platform for development and deployment of portable code for desktop and server environments. [16] Java SE was formerly known as Java 2 Platform, Standard Edition (J2SE). The platform uses the Java programming language and is part of the Java software-platform family.