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  2. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    List of ray tracing software. Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software. Software.

  3. POV-Ray - Wikipedia

    en.wikipedia.org/wiki/POV-Ray

    AGPL-3.0-or-later [5] Website. www.povray.org. The Persistence of Vision Ray Tracer, most commonly acronymed as POV-Ray, is a cross-platform ray-tracing program that generates images from a text-based scene description. It was originally based on DKBTrace, written by David Kirk Buck and Aaron A. Collins for Amiga computers.

  4. Radiance (software) - Wikipedia

    en.wikipedia.org/wiki/Radiance_(software)

    It uses ray tracing to perform all lighting calculations, accelerated by the use of an octree data structure. It pioneered the concept of high-dynamic-range imaging , where light levels are (theoretically) open-ended values instead of a decimal proportion of a maximum (e.g. 0.0 to 1.0) or integer fraction of a maximum (0 to 255 / 255).

  5. 'Fortnite' will add ray tracing and DLSS on September 17th - AOL

    www.aol.com/news/fortnite-nvidia-patch-ray...

    'Fortnite' will get NVIDIA's ray tracing and DLSS tech on September 17th.

  6. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  7. Visionaray - Wikipedia

    en.wikipedia.org/?title=Visionaray&redirect=no

    From Wikipedia, the free encyclopedia. Redirect page. Redirect to: List of ray tracing software; Retrieved from "https: ... Mobile view; Toggle limited content width ...

  8. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    The ray tracing algorithm solves the rendering problem in a different way. In each step, it finds all intersections of a ray with a set of relevant primitives of the scene. Both approaches have their own benefits and drawbacks. Rasterization can be performed using devices based on a stream computing model, one triangle at the time, and access ...

  9. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    OptiX. Nvidia OptiX ( OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks.