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  2. Instructional theory - Wikipedia

    en.wikipedia.org/wiki/Instructional_theory

    Instructional theory. An instructional theory is "a theory that offers explicit guidance on how to better help people learn and develop." [1] It provides insights about what is likely to happen and why with respect to different kinds of teaching and learning activities while helping indicate approaches for their evaluation. [2]

  3. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  4. ADDIE Model - Wikipedia

    en.wikipedia.org/wiki/ADDIE_Model

    ADDIE Model. ADDIE is an instructional systems design (ISD) framework that many instructional designers and training developers use to develop courses. [1] The name is an acronym for the five phases it defines for building training and performance support tools: Most current ISD models are variations of the ADDIE process. [2]

  5. Charles Reigeluth - Wikipedia

    en.wikipedia.org/wiki/Charles_Reigeluth

    Instructional design theories created by Reigeluth include Elaboration Theory and Simulation theory. In Elaboration Theory, content to be learned is arranged so that concepts that are more simple and general build up to progressively narrower and more detailed concepts, thereby placing new content in a meaningful context, consistent with schema theory.

  6. First Principles of Instruction - Wikipedia

    en.wikipedia.org/wiki/First_Principles_of...

    First Principles of Instruction, created by M. David Merrill, [1] Professor Emeritus at Utah State University, is an instructional theory based on a broad review of many instructional models and theories. [2] First Principles of Instruction are created with the goal of establishing a set of principles upon which all instructional theories and ...

  7. Cognitive load - Wikipedia

    en.wikipedia.org/wiki/Cognitive_load

    Cognitive load theory provides a general framework and has broad implications for instructional design, by allowing instructional designers to control the conditions of learning within an environment or, more generally, within most instructional materials. Specifically, it provides empirically-based guidelines that help instructional designers ...

  8. Model-centered instruction - Wikipedia

    en.wikipedia.org/wiki/Model-centered_instruction

    Model-centered instruction is a general theory of instructional design developed by Andrew S. Gibbons. [1] This theory can be used to design individual and group instruction for all kinds of learning in any type of learning environment. In addition, this theory may be used to design instruction with a wide variety of technologies and many media ...

  9. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    Backward Design model. Backward design is a method of designing an educational curriculum by setting goals before choosing instructional methods and forms of assessment. Backward design of curriculum typically involves three stages: [1] [2] [3] Identify the results desired (big ideas and skills) What the students should know, understand, and be ...

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