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  2. Brian McClendon - Wikipedia

    en.wikipedia.org/wiki/Brian_McClendon

    Brian A McClendon (born 1964) is an American software executive, engineer, and inventor. [1] He was a co-founder and angel investor in Keyhole, Inc., a geospatial data visualization company that was purchased by Google in 2004 [2] [3] to produce Google Earth. Keyhole itself was spun off from another company called Intrinsic Graphics, of which ...

  3. Google Web Toolkit - Wikipedia

    en.wikipedia.org/wiki/Google_Web_Toolkit

    Development mode is supported by using a native-code plugin called the Google Web Toolkit Developer Plugin for many popular browsers. JRE emulation library JavaScript implementations of the commonly used classes in the Java standard class library (such as most of the java.lang package classes and a subset of the java.util package classes).

  4. Keyhole Markup Language - Wikipedia

    en.wikipedia.org/wiki/Keyhole_Markup_Language

    Keyhole Markup Language ( KML) is an XML notation for expressing geographic annotation and visualization within two-dimensional maps and three-dimensional Earth browsers. KML was developed for use with Google Earth, which was originally named Keyhole Earth Viewer. It was created by Keyhole, Inc, which was acquired by Google in 2004.

  5. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  6. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is generally a simple computer program which outputs (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  8. Google Earth - Wikipedia

    en.wikipedia.org/wiki/Google_Earth

    Google Earth is a computer program that renders a 3D representation of Earth based primarily on satellite imagery. The program maps the Earth by superimposing satellite images, aerial photography, and GIS data onto a 3D globe, allowing users to see cities and landscapes from various angles. Users can explore the globe by entering addresses and ...

  9. Flutter (software) - Wikipedia

    en.wikipedia.org/wiki/Flutter_(software)

    Flutter (software) Flutter is an open-source UI software development kit created by Google. It can be used to develop cross platform applications from a single codebase for the web, [4] Fuchsia, Android, iOS, Linux, macOS, and Windows. [5] First described in 2015, [6] [7] Flutter was released in May 2017. Flutter is used internally by Google in ...

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    google earth engine library from scratch tutorial pdf free download