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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  3. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    Unity build. In software engineering, a unity build (also known as unified build or jumbo build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  4. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity Software Inc. ( doing business as Unity Technologies) [3] is an American video game software development company based in San Francisco. It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007. Unity Technologies is best known for the development of Unity, a licensed game engine used to create video ...

  5. MonoDevelop - Wikipedia

    en.wikipedia.org/wiki/MonoDevelop

    MonoDevelop (also known as Xamarin Studio) was an open-source integrated development environment for Linux, macOS, [ 5] and Windows. [ 6] Its primary focus is development of projects that use Mono and .NET Framework. MonoDevelop integrates features similar to those of NetBeans and Microsoft Visual Studio, such as automatic code completion ...

  6. List of unit testing frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_unit_testing...

    Visual T# is a unit testing framework and development environment integrated with Visual Studio. It includes T#, a programming language designed specifically to naturally express unit test intentions, and tools for compiling, running and maintaining them.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...

  8. List of version-control software - Wikipedia

    en.wikipedia.org/wiki/List_of_version-control...

    GNU arch - A very early [open, distributed]; deprecated since 2009 in favor of Bazaar. DCVS – A decentralized spin on CVS, last released 2006 and since discontinued. Monotone – [open, distributed], not updated since 2011. Quma Version Control System – [open] VCS, final release 2010, abandoned 2013. Sun WorkShop TeamWare – Designed ...

  9. Visual Studio Tools for Applications - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Tools_for...

    Visual Studio Tools for Applications. Visual Studio Tools for Applications ( VSTA) is a set of tools that independent software vendors (ISVs) can use to build customization abilities into their applications for both automation and extensibility. Those customization abilities can be used by end-users to tailor the ISV's application within a ...