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  2. Keystroke logging - Wikipedia

    en.wikipedia.org/wiki/Keystroke_logging

    Keystroke logging. Keystroke logging, often referred to as keylogging or keyboard capturing, is the action of recording (logging) the keys struck on a keyboard, [1] [2] typically covertly, so that a person using the keyboard is unaware that their actions are being monitored. Data can then be retrieved by the person operating the logging program.

  3. Keystroke dynamics - Wikipedia

    en.wikipedia.org/wiki/Keystroke_dynamics

    Keystroke dynamics, keystroke biometrics, typing dynamics, or typing biometrics refer to the collection of biometric information generated by key-press-related events that occur when a user types on a keyboard. [1] Use of patterns in key operation to identify operators predates modern computing, [2] and has been proposed as an authentication ...

  4. W3Schools - Wikipedia

    en.wikipedia.org/wiki/W3Schools

    [unreliable source] W3Schools offers courses covering many aspects of web development. W3Schools also publishes free HTML templates. It is run by Refsnes Data in Norway. It has an online text editor called TryIt Editor, and readers can edit examples and run the code in a test environment.

  5. Keystroke programming - Wikipedia

    en.wikipedia.org/wiki/Keystroke_programming

    Keystroke programming. Keystroke programming describes a specific way of programming by which each keystroke on a device or application is recorded in some way and then played back so that the recorded key-presses can be repeated multiple times.

  6. Backtracking - Wikipedia

    en.wikipedia.org/wiki/Backtracking

    Backtracking. Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it determines that the candidate cannot possibly be completed to a valid solution. [1]

  7. Keystroke-level model - Wikipedia

    en.wikipedia.org/wiki/Keystroke-level_model

    The keystroke-level model consists of six operators: the first four are physical motor operators followed by one mental operator and one system response operator: K (keystroke or button press): it is the most frequent operator and means keys and not characters (so e.g. pressing SHIFT is a separate K operation). The time for this operator ...

  8. Track algorithm - Wikipedia

    en.wikipedia.org/wiki/Track_algorithm

    A track algorithm is a radar and sonar performance enhancement strategy. Tracking algorithms provide the ability to predict future position of multiple moving objects based on the history of the individual positions being reported by sensor systems. Historical information is accumulated and used to predict future position for use with air ...

  9. Object detection - Wikipedia

    en.wikipedia.org/wiki/Object_detection

    Object detection. Object detection is a computer technology related to computer vision and image processing that deals with detecting instances of semantic objects of a certain class (such as humans, buildings, or cars) in digital images and videos. [1] Well-researched domains of object detection include face detection and pedestrian detection.