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  2. Keystroke logging - Wikipedia

    en.wikipedia.org/wiki/Keystroke_logging

    Keystroke logging. Keystroke logging, often referred to as keylogging or keyboard capturing, is the action of recording (logging) the keys struck on a keyboard, [1] [2] typically covertly, so that a person using the keyboard is unaware that their actions are being monitored. Data can then be retrieved by the person operating the logging program.

  3. Keystroke dynamics - Wikipedia

    en.wikipedia.org/wiki/Keystroke_dynamics

    Keystroke dynamics, keystroke biometrics, typing dynamics, or typing biometrics refer to the collection of biometric information generated by key-press-related events that occur when a user types on a keyboard. [1] Use of patterns in key operation to identify operators predates modern computing, [2] and has been proposed as an authentication ...

  4. Viterbi algorithm - Wikipedia

    en.wikipedia.org/wiki/Viterbi_algorithm

    For example, in statistical parsing a dynamic programming algorithm can be used to discover the single most likely context-free derivation (parse) of a string, which is commonly called the "Viterbi parse". Another application is in target tracking, where the track is computed that assigns a maximum likelihood to a sequence of observations.

  5. Mouse tracking - Wikipedia

    en.wikipedia.org/wiki/Mouse_tracking

    Mouse tracking (also known as cursor tracking) is the use of software to collect users' mouse cursor positions on the computer. [1] This goal is to automatically gather richer information about what people are doing, typically to improve the design of an interface. Often this is done on the Web and can supplement eye tracking in some situations ...

  6. Keystroke-level model - Wikipedia

    en.wikipedia.org/wiki/Keystroke-level_model

    The keystroke-level model consists of six operators: the first four are physical motor operators followed by one mental operator and one system response operator: K (keystroke or button press): it is the most frequent operator and means keys and not characters (so e.g. pressing SHIFT is a separate K operation). The time for this operator ...

  7. Pitch detection algorithm - Wikipedia

    en.wikipedia.org/wiki/Pitch_detection_algorithm

    Pitch detection algorithm. A pitch detection algorithm ( PDA) is an algorithm designed to estimate the pitch or fundamental frequency of a quasiperiodic or oscillating signal, usually a digital recording of speech or a musical note or tone. This can be done in the time domain, the frequency domain, or both.

  8. Cycle detection - Wikipedia

    en.wikipedia.org/wiki/Cycle_detection

    Cycle detection. In computer science, cycle detection or cycle finding is the algorithmic problem of finding a cycle in a sequence of iterated function values. For any function f that maps a finite set S to itself, and any initial value x0 in S, the sequence of iterated function values. must eventually use the same value twice: there must be ...

  9. Object detection - Wikipedia

    en.wikipedia.org/wiki/Object_detection

    Object detection. Object detection is a computer technology related to computer vision and image processing that deals with detecting instances of semantic objects of a certain class (such as humans, buildings, or cars) in digital images and videos. [1] Well-researched domains of object detection include face detection and pedestrian detection.