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  2. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Lua is cross-platform software, since the interpreter of compiled bytecode is written in ANSI C, [ 4] and Lua has a relatively simple C application programming interface ( API) to embed it into applications. [ 5] Lua originated in 1993 as a language for extending software applications to meet the increasing demand for customization at the time.

  3. Obfuscation (software) - Wikipedia

    en.wikipedia.org/wiki/Obfuscation_(software)

    Obfuscation (software) In software development, obfuscation is the act of creating source or machine code that is difficult for humans or computers to understand. Like obfuscation in natural language, it may use needlessly roundabout expressions to compose statements. Programmers may deliberately obfuscate code to conceal its purpose ( security ...

  4. Roblox Studio - Wikipedia

    en.wikipedia.org/wiki/Roblox_Studio

    Roblox Studio is a game creation system developed by Roblox Corporation. It allows users to create and publish Roblox games, which can then be played by other users. [ 2 ] Games, officially referred to as "experiences" on the platform, [ 3 ] [ 4 ] are made with Lua u , a derivative of the programming language Lua .

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... FreeSpace 2 Source Code Project: C++: Yes 3D ... Roblox: C++: Lua: Yes 3D

  6. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    A callback is often back on the level of the original caller. In computer programming, a callback is a function that is stored as data (a reference) and designed to be called by another function – often back to the original abstraction layer . A function that accepts a callback parameter may be designed to call back before returning to its ...

  7. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Entity–component–system ( ECS) is a software architectural pattern mostly used in video game development for the representation of game world objects. An ECS comprises entities composed from components of data, with systems which operate on the components. ECS follows the principle of composition over inheritance, meaning that every entity ...

  8. List of compilers - Wikipedia

    en.wikipedia.org/wiki/List_of_compilers

    Edison Design Group: provides production-quality front end compilers for C, C++, and Java (a number of the compilers listed on this page use front end source code from Edison Design Group [110]). Additionally, Edison Design Group makes their proprietary software available for research uses.

  9. Scripting language - Wikipedia

    en.wikipedia.org/wiki/Scripting_language

    Scripting language. In computing, a script is a relatively short and simple set of instructions that typically automate an otherwise manual process. The act of writing a script is called scripting. Scripting language or script language describes a programming language that it is used for scripting. [ 1]