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  2. Bing Maps Platform - Wikipedia

    en.wikipedia.org/wiki/Bing_Maps_Platform

    Bing Maps Platform (previously Microsoft Virtual Earth) is a geospatial mapping platform produced by Microsoft. It allows developers to create applications that layer location-relevant data on top of licensed map imagery. The imagery includes samples taken by satellite sensors, aerial cameras (including 45 degree oblique "bird's eye" aerial ...

  3. Google Earth - Wikipedia

    en.wikipedia.org/wiki/Google_Earth

    Google Earth is a computer program that renders a 3D representation of Earth based primarily on satellite imagery. The program maps the Earth by superimposing satellite images, aerial photography, and GIS data onto a 3D globe, allowing users to see cities and landscapes from various angles. Users can explore the globe by entering addresses and ...

  4. EdgeHTML - Wikipedia

    en.wikipedia.org/wiki/EdgeHTML

    History. Microsoft first introduced the EdgeHTML rendering engine as part of Internet Explorer 11 in the Windows Technical Preview build 9879 on November 12, 2014. Microsoft planned to use EdgeHTML both in Internet Explorer and Project Spartan; in Internet Explorer it would exist alongside the Trident 7 engine from Internet Explorer 11, the latter being used for compatibility purposes.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    id Tech 2 Quake engine: C: 1999 QuakeC: Yes 3D Windows, Linux, macOS: Quake: GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III ...

  6. Earth3D - Wikipedia

    en.wikipedia.org/wiki/Earth3D

    The original version of Earth3D was developed using Trolltech's QT framework. Later a version built with Java and JOGL was developed. But the demand for a Java-based version was very little. This may be because NASA's WorldWind also has an open source Java version. So most people wanted to use a C++ based globe in their applications.

  7. Earth 2160 - Wikipedia

    en.wikipedia.org/wiki/Earth_2160

    Earth-4 is the graphics engine used in Earth 2160. It is a 3D engine developed to make a highly detailed environment and AI. It also has a hardware version that supports pyrotechnic and lighting effects. It was developed by Mariusz Szaflik. The game uses the Earth-4 engine, which uses a T&L rendering module supporting pixel shading and bone ...

  8. Empire Earth II - Wikipedia

    en.wikipedia.org/wiki/Empire_Earth_II

    Empire Earth II is a real-time strategy video game developed by Mad Doc Software and published by Vivendi Universal Games and their subsidiary Sierra Entertainment on April 26, 2005. [2] It is a sequel to Empire Earth, which was developed by the now-defunct Stainless Steel Studios. The game features 15 epochs, 14 different civilizations [3] and ...

  9. Ace (editor) - Wikipedia

    en.wikipedia.org/wiki/Ace_(editor)

    Ace (editor) Ace (from Ajax.org Cloud9 Editor) is a standalone code editor written in JavaScript. The goal is to create a web-based code editor that matches and extends the features, usability, and performance of existing native editors such as TextMate, Vim, or Eclipse. It can be easily embedded in any web page and JavaScript application.