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  2. Circuit breaker design pattern - Wikipedia

    en.wikipedia.org/wiki/Circuit_breaker_design_pattern

    Circuit breaker design pattern. Circuit breaker is a design pattern used in software development. It is used to detect failures and encapsulates the logic of preventing a failure from constantly recurring, during maintenance, temporary external system failure or unexpected system difficulties. Circuit breaker pattern prevents cascading failures ...

  3. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [ 1][ 2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming ...

  4. Obfuscation (software) - Wikipedia

    en.wikipedia.org/wiki/Obfuscation_(software)

    Obfuscation (software) In software development, obfuscation is the act of creating source or machine code that is difficult for humans or computers to understand. Like obfuscation in natural language, it may use needlessly roundabout expressions to compose statements. Programmers may deliberately obfuscate code to conceal its purpose ( security ...

  5. Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Breakpoint

    In software development, a breakpoint is an intentional stopping or pausing place in a program, put in place for debugging purposes. It is also sometimes simply referred to as a pause . More generally, a breakpoint is a means of acquiring knowledge about a program during its execution. During the interruption, the programmer inspects the test ...

  6. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase the quality of the ...

  7. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/.../The_Art_of_Computer_Programming

    The Art of Computer Programming ( TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines. When Knuth began the project in 1962, he originally conceived of it ...

  8. Source code - Wikipedia

    en.wikipedia.org/wiki/Source_code

    v. t. e. In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer . Since a computer, at base, only understands machine code, source code must be translated before a computer can execute it.

  9. Computer program - Wikipedia

    en.wikipedia.org/wiki/Computer_program

    t. e. A computer program is a sequence or set [ a] of instructions in a programming language for a computer to execute. It is one component of software, which also includes documentation and other intangible components. [ 1] A computer program in its human-readable form is called source code.