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  2. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [1] [2] [3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  3. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury, London. [1] Booth's algorithm is of interest in the study of computer ...

  4. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  5. Montgomery modular multiplication - Wikipedia

    en.wikipedia.org/wiki/Montgomery_modular...

    Montgomery modular multiplication relies on a special representation of numbers called Montgomery form. The algorithm uses the Montgomery forms of a and b to efficiently compute the Montgomery form of ab mod N. The efficiency comes from avoiding expensive division operations. Classical modular multiplication reduces the double-width product ab ...

  6. Fixed-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_arithmetic

    Fixed-point arithmetic. In computing, fixed-point is a method of representing fractional (non-integer) numbers by storing a fixed number of digits of their fractional part. Dollar amounts, for example, are often stored with exactly two fractional digits, representing the cents (1/100 of dollar). More generally, the term may refer to ...

  7. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The Schönhage–Strassen algorithm is based on the fast Fourier transform (FFT) method of integer multiplication. This figure demonstrates multiplying 1234 × 5678 = 7006652 using the simple FFT method. Base 10 is used in place of base 2 w for illustrative purposes. The Schönhage–Strassen algorithm is an asymptotically fast multiplication ...

  8. Two's complement - Wikipedia

    en.wikipedia.org/wiki/Two's_complement

    Two's complement is the most common method of representing signed (positive, negative, and zero) integers on computers, [1] and more generally, fixed point binary values. Two's complement uses the binary digit with the greatest value as the sign to indicate whether the binary number is positive or negative; when the most significant bit is 1 the number is signed as negative and when the most ...

  9. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    In computing, floating-point arithmetic ( FP) is arithmetic that represents subsets of real numbers using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. Numbers of this form are called floating-point numbers. [1] : 3 [2] : 10 For example, 12.345 is a floating-point number in base ten ...